Now you see the art. Now you don't.
The First Art Newspaper on the Net    Established in 1996 Tuesday, November 5, 2024


Now you see the art. Now you don't.
A section of the High Line, an elevated linear park and greenway on a former New York Central Railroad spur in Manhattan, June 10, 2021. In their first collaboration, “The Looking Glass,” the High Line and the Shed invite the public to a sculpture hunt, in augmented reality. George Etheredge/The New York Times.

by Arthur Lubow



NEW YORK (NYT NEWS SERVICE).- On a torrid afternoon in June, Emma Enderby, chief curator of the Shed, and Cecilia Alemani, director and chief curator of High Line Art, walked side by side between their respective bailiwicks on the West Side of Manhattan, plotting the configuration of their first collaborative exhibition.

They were exultant.

“No night install,” Alemani said. “No cranes. That’s the best.”

Nothing would be decided until right before the opening. “We didn’t have to think about engineering or weight loads,” Enderby said. “You can just spend a leisurely day placing them.”

The exhibition, “The Looking Glass,” which runs from Saturday through Aug. 29, is a show in which all of “them” — the sculptures on view — are virtual, existing only in augmented reality, or AR.

Using an app developed by Acute Art, a London-based digital-art organization, a spectator can point a phone at a QR code displayed at one of the sites — the giveaway of where a virtual artwork is “hidden.” The code activates a specific sculpture to appear on the viewer’s camera screen, superimposed on the surroundings. (Unlike virtual reality, or VR, in which a viewer wears a device, such as goggles, AR does not require total immersion.) Most of the virtual art will be placed on the plaza surrounding the Shed, on West 30th Street at 11th Avenue, supplemented by three locations on the nearby High Line.

Acute Art is supervised by the third curator of the exhibition, Daniel Birnbaum, who, because of the pandemic, could only be present remotely. “The Looking Glass” is an updated and expanded reprise of another Acute Art show, “Unreal City,” which opened on the South Bank of London last year and then, in the face of new lockdown precautions, resurfaced in a monthlong at-home version. A teaser, with three of “The Looking Glass” artists, was presented in May at Frieze New York at the Shed.

“There is something charming about it being secret or not completely visible,” Birnbaum said in a phone interview. “It is a totally invisible show until you start talking about it.”

If “The Looking Glass” duplicates the sensation of Pokémon Go in 2016-2017, the search will be as exciting as the find. Whereas the title of the London iteration alluded to T.S. Eliot’s poem “The Waste Land,” in New York, the show gets its name from Lewis Carroll. “In today’s ‘Alice in Wonderland,’ the phone is the new rabbit hole,” Enderby said.

Birnbaum, a respected curator who was the director of the Moderna Museet in Stockholm for eight years before leaving to run Acute Art, enlisted the participation of 11 artists, including household names — Olafur Eliasson and KAWS — and such art-world favorites as Precious Okoyomon, winner of the 2021 Frieze Artist Award, Cao Fei, Nina Chanel Abney, Koo Jeong A and Julie Curtiss. Some of their works unfold over time and incorporate sound, while others are as unchanging as traditional sculptures.

Released from plinths, they can acquire new meaning from their unconventional contexts. Abney’s piece, “Imaginary Friend,” is a hovering, bearded Black man in high-top sneakers and banded crew socks, reading a book, with a halo around his head. “It’s a Black Jesus, I guess,” Birnbaum said. He observed that it would have a different impact if it appeared in a Washington political demonstration rather than on the High Line.




Eliasson, whose “Rainbow” in 2017 was a pioneering virtual-reality artwork, contributed a cluster of five pieces, from a series collectively titled “Wunderkammer”: a buzzing ladybug, a floating rock, a cloud, a sun and a clump of flowers that push up through the pavement.

“Very often, these digitized platforms are presented to us as if they are the opposite of reality, but I saw it as an extension of reality,” he said in a phone interview. “I’m a very analog artist, interested in the mixture of the mind and the body, and my first thought is, ‘This is taking away your body.’ It seems like escapism and open to hedonism.” On reflection, though, he concluded that since people are tethered to their phones, he would aim to reach them through the device in ways that are “sensitizing” rather than “numbifying.”

“Maybe we can get a message into the phones that the world is amazing,” he said. “In terms of what I hope to achieve, in what is left of public space — and the High Line is such a good example — there is the potential of the imaginary, the unexpected encounter, meeting someone you don’t expect to know and becoming friends. I think it’s about adding plurality and other stories onto the public space.”

Tomás Saraceno, the Argentine artist based in Berlin who worked in Eliasson’s studio early in his career, is even more determined to blend augmented reality with real life. Obsessed with ecological concerns, Saraceno is particularly enamored of spiders, and he has founded a research organization, Arachnophilia, to study them and the architecture of their webs.

For “The Looking Glass,” he created two virtual spiders. One, which will be on the plaza of the Shed, is a re-creation of the spectacular Maratus speciosus, known as the Australian coastal peacock spider. The other will be at a secret location in Manhattan. If you send a photo of a real spider to the Acute Art app, the team will respond with the location of the other virtual spider, which will also be transportable to your home. “It is at the center of the whole thing,” Birnbaum said. “He likes the look of the AR spider, but he cares more that you pay attention to real spiders.”

For other artists, the possibilities of augmented reality permit different approaches to their long-standing artistic investigations. Curtiss, a French artist living in Brooklyn, paints and sculpts nude women. “My work is all about the gaze, and what I’m choosing to reveal and what I’m choosing to hide,” she said in a phone interview. Introduced to Birnbaum by Brian Donnelly, who is known as KAWS, Curtiss became excited by the chance to pursue this theme in a manner previously unavailable to her.

In mid-June, she was still working with the computer coders at Acute Art to develop her piece: a naked woman with long dark hair — one of the characters that she has presented in paintings — who will be placed in the environment. The model is faced away. “When you try to go around her, she will keep dodging, so you can never see her front,” Curtiss said. “And when you get too close, you go through her. That naked woman is exposed and vulnerable, but also, like a wall, she is protected. It’s playing off these opposites.”

In the aftermath of the pandemic, Birnbaum suggested, the popularity of virtual representations may accelerate. “Can they ever do fashion shows again?” he said. “Will people travel? I see this as possibly another model for exhibitions. I could imagine that the AR and VR and mixed-reality thing will be part of a global and local future art world. I will be surprised if the art world doesn’t change a little after the lockdown. We may be a little bit early.”

Although Acute Art is not at this point profit-making, its financial backers, the wealthy Swedish businessman Gerard De Geer and his son Jacob, are aware of the commercial possibilities. Acute Art has already created virtual pieces for Chanel and BMW, and is exploring ways to issue works in editions. “We haven’t really monetized things,” Birnbaum said. But he allowed that the unexpected NFT craze and blockchain purchasing have generated talk among some artists about financial opportunities.

One thing seems certain: Virtual and augmented reality are still in their artistic infancy. Acute Art acts as a technological guru, providing computer coders and engineers to bring the virtual creations of artists into being. “There is a little storyboard thing written, then we do a trial version, and they will come back and say, ‘The texture is too small,’ and, ‘It should be more red,’” Birnbaum said. “They get a test app, and they can play around with it and place it.”

“My interest is to see what we can do with this technology,” he continued. “Once there was photography and everyone thought it would kill painting. Then cinema and the video camera and the internet came along. In our own time, AR and VR are the new media. There is a period before it is commercialized when one can do experimental things. We are there now.”

This article originally appeared in The New York Times.










Today's News

June 30, 2021

Now you see the art. Now you don't.

Joan B Mirviss LTD opens summer group exhibition

Freud portrait of Hockney sells for £14.9 mn

One of Norway's most famous painted images to be offered by Sotheby's

VMFA announces international firm SmithGroup will design the museum's new wing

Exhibition at Marian Cramer Projects focuses on the depiction of modeling materials and their spatial properties

Selling exhibition features works from the collection of Peter O'Toole

Picasso painting found in Greek gorge years after heist

Sculpture from around the world in online selling exhibition

One of two known 'hero' phasers from the original 'Star Trek' series beams into Heritage Auctions

Detroit Institute of Arts acquires The Stewart & Stewart Archive

Christie's to offer works by six artists from an important private collection

Museum appoints Alphonso Atkins as Miller Worley Deputy Director for Diversity, Equity, Inclusion, and Access

New book offers a fresh look at the stories behind the art and history of tarot decks

Scott Kahn featured in Almine Rech's exclusive One by One online viewing room

From tattoos to tokens at Tokyo's first crypto art show

DC Moore Gallery exhibits a new body of work by Joyce Kozloff

Over 800 lots will be in Nye & Company's Summer Chic & Antique Estate Treasures auction

Baltimore Museum of Art receives major gift to support acquisitions for its African Art Collection

The Royal Scottish Academy presents an exhibition of interior objects and furniture

Galeria Jaqueline Martins celebrates its 10th anniversary with a show developed around Rafael França

Sargent's Daughters opens the first solo presentation of the work of Victoria Dugger

La Scala seeks new audiences with outdoor concerts

The Boss is back on Broadway. The workers are coming back, too.

Don't Drink Alcohol If You're Taking These 10 Medications

6 Ways to Show Support during Major Life Changes

7 Strategies to Increase Your Tik Tok Engagement

How to make epoxy table top - step by step tutorial

Have heard of BONS blog?

Popstar NEO 10Y Fakes Own Death for World Peace




Museums, Exhibits, Artists, Milestones, Digital Art, Architecture, Photography,
Photographers, Special Photos, Special Reports, Featured Stories, Auctions, Art Fairs,
Anecdotes, Art Quiz, Education, Mythology, 3D Images, Last Week, .

 



Founder:
Ignacio Villarreal
(1941 - 2019)
Editor & Publisher: Jose Villarreal
Art Director: Juan José Sepúlveda Ramírez
Writer: Ofelia Zurbia Betancourt

Attorneys
Truck Accident Attorneys
Accident Attorneys
Holistic Dentist
Abogado de accidentes
สล็อต
สล็อตเว็บตรง

Royalville Communications, Inc
produces:

ignaciovillarreal.org juncodelavega.com facundocabral-elfinal.org
Founder's Site. Hommage
to a Mexican poet.
Hommage
       

The First Art Newspaper on the Net. The Best Versions Of Ave Maria Song Junco de la Vega Site Ignacio Villarreal Site Parroquia Natividad del Señor
Tell a Friend
Dear User, please complete the form below in order to recommend the Artdaily newsletter to someone you know.
Please complete all fields marked *.
Sending Mail
Sending Successful