Why are Some Video Games Considered to be Works of Art?

The First Art Newspaper on the Net    Established in 1996 Thursday, March 28, 2024


Why are Some Video Games Considered to be Works of Art?



Since the 1970s, when video games first appeared, they have advanced significantly. The medium has evolved, moving from straightforward pixelated graphics and basic gaming mechanics to highly realistic imagery and intricate stories.

In addition to their technical accomplishments, many video games nowadays are regarded as works of art because of the ways in which they affect players’ emotions.


Can Video Games be Considered Art?
Art is one of the broadest categories in the English language, and it can cover a vast range of things. It’s defined as human expression or creation and can come in different forms such as visual and auditory.

One of the reasons why video games have come to be considered works of art is the medium's ability to allow players to actively participate in the story, rather than just passively observing it. There are also numerous different elements that make up a video game, meaning that it can be considered for its artistic merits on a variety of levels. For instance, one video game could be lauded for its artistic soundtrack, while another may be deemed a work of art for its visual prowess.

Art is an interactive experience, meaning that it is rarely a one-way street between the artist and the observer. The best works allow people to involve themselves with interpretation and discussion, and this immersion is particularly apparent within games.

Which Types of Video Games are the Most Artistic?
As video games have become a medium for artistic expression, developers have had to put much more focus on this. Along with coming up with concepts and storylines for their titles, studios now need to consider the artistic merit of the visuals and soundtrack. Some of the best video games now attempt to separate themselves from the competition by having unique artwork that can’t be found anywhere else. This is especially true with epic fantasy collection RPGs that fuse strategy, teamwork, and action into an immersive experience. When players scroll through thumbnails of different offerings, this visual style helps certain games become instantly recognizable.

Due to their great storytelling, emotional heft, and breathtaking aesthetics, games like Gris and BioShock Infinite are regarded as works of art. Themes like loss, sadness, and power relationships are explored in these games, and they push players to think critically.



These titles are from widely different gaming genres, with Gris being a platform game and BioShock Infinite a shooter. However, the developers of both found ways to turn them into works of art and evoke serious thought in players. This highlights how any genre of game can be considered an art form if the developers put enough focus into this aspect of creation.

While the art community may not be ready and willing to accept video games as forms of art alongside paintings and music, it is time to start welcoming them. In recent years, developers have pulled off some astounding artistic feats and these games deserve to be praised.










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