Cleveland Museum of Art introduces a touchscreen-free approach to integrating art
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Cleveland Museum of Art introduces a touchscreen-free approach to integrating art
ARTLENS Exhibition in ARTLENS Gallery. Image by Howard Agriesti, courtesy of the Cleveland Museum of Art.



CLEVELAND, OH.- The Cleveland Museum of Art, in its latest initiative to use game-changing technology that enhances the experience of its visitors and their connection with the museum’s world-renowned collection, has reimagined its award-winning Gallery One concept with the introduction of the ARTLENS Gallery. Guests will get a chance to preview ARTLENS Gallery during the museum’s ninth annual Solstice celebration on June 24, 2017. Beginning the next day, all visitors will have the opportunity to experience the space. The museum will formally celebrate ARTLENS Gallery on September 10, 2017, Grandparents Day.

ARTLENS Gallery encompasses and improves upon the original four components of Gallery One, now known under the new ARTLENS name:

· ARTLENS Exhibition, where masterworks are intertwined with digital interactives

· ARTLENS Studio, an award-winning intergenerational space where movement and art creation connect visitors to the museum’s collection through technology

· ARTLENS Wall, a 40-foot interactive wall that displays all of the museum’s on-view collection

· ARTLENS App, which connects to all of the Exhibition interactives as well as the Wall, and can be used throughout the museum with responsive wayfinding

In addition, the Beacon, a monumental screen at the entrance of ARTLENS Gallery, displays visitor-generated content, including tours, collages, portraits, and poses in real time.

Transitioning away from the touchscreen technology featured in Gallery One, ARTLENS Exhibition interactives respond seamlessly to body movement and immerse the user in the experience. The new technology is designed to focus the visitor on the artwork in an unobtrusive way, and strengthen the visitor’s understanding of art through pedagogically rigorous but fun games. Featured works in the exhibition space will be rotated every 18 months and include both celebrated masterworks from the collection and objects that the public may not know about, in the hope that return visitors will recognize these “hidden gems” on future trips to the museum.

“The Cleveland Museum of Art is committed to using the potential of cutting-edge technology to enhance our visitor’s experience. Gallery One was an unqualified success from the day it opened in 2013,” said William M. Griswold, museum director. “It won multiple awards, and articles about it appeared in many major national publications. It also helped drive a 31% increase in individual attendance and a 29% increase in the attendance of families during that period. However, we wanted the space to better provide our visitors with the toolset they would need to understand and enjoy the museum’s collection. Through new digital interactives, ARTLENS Gallery intends to take away the intimidation of the art museum.”

The centerpiece of ARTLENS Gallery is Exhibition, which bridges the gap between the everyday world of the museum’s visitors and the transformative potential of face-to-face experiences with great artworks in the museum’s collection. ARTLENS Exhibition puts the art in the foreground, using barrier-free and motion-activated interactive projections to create an immersive experience that facilitates engagement with the art on a personal, emotional level. Visitors approach and engage with the art, and then activate the interactive games. These games augment visual literacy skills, providing an experience in which visitors can learn more about concepts such as composition, gesture and emotion, purpose, and symbols, inspiring them to look at artworks again with a new understanding. The 18-month rotation of featured objects provides visitors with new touchpoints in the galleries and offers opportunities to feature more of the museum’s collection in the Exhibition space.

Two of the 16 new games in ArtLens Exhibition, Gaze Tracker and Express Yourself, use innovative eye-tracking and facial-recognition technology, transforming the way museums understand how visitors look at art and how visitors understand their own gaze. The other barrier-free interactive games that explore the themes of composition, symbols, gesture, emotion, and purpose.

“While the innovative technology is itself awe-inspiring and fun, the most exciting part of ARTLENS is that we are providing new tools for visitors to look at artwork more closely and gain a better understanding of key concepts,” said Jane Alexander, the museum’s chief information officer. “We are using digital innovation to promote individual and social participation, and open and enlightened public discourse, to advance our goal of helping people start a relationship with the museum’s collection.”

“ARTLENS Exhibition offers visitors an opportunity to investigate artworks from across the collection in a single location through play,” said Lori Weinke, associate director, Interpretation. “Our primary goal was to design a pedagogical framework for the games that encourages closer looking, enhances understanding, and deepens the resonance of works of art for our visitors.”

Partnering with the museum on ARTLENS Exhibition was Potion, an interactive design firm located in New York City. Phillip Tiongson, principal says “What's most exciting to me, is that in ARTLENS Exhibition, people use their natural tools — their eyes and their hands — to look more closely at art— and that experience might change how they look at art for the rest of their life.”

In addition, the award-winning ARTLENS App is upgraded to unify all four components of the ARTLENS Gallery. Each game station in ARTLENS Exhibition has a dock for visitors to connect a personal device via Bluetooth, allowing them to save to the app all artworks they encounter during a game, along with pictures of themselves during gameplay, so that they may take this information with them as they explore the rest of the museum.










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